1 post tagged virtual reality

https://www.fastcompany.com/90416116/what-operating-rooms-can-teach-us-about-calm-design

Propriovision

I came across this great interview with Evie Powell, lead UX designer at Proprio. They're creating a surgical imaging platform, that generates real-time, high-fidelity 3D VR views of surgical environments. These VR views can then be complemented with relevant information on an as-you-need basis. This is where the "calm design" smarts of Proprio come in. Rather than bombarding the users with a dashboard of statistics (which would quickly lead to information overload), Evie argues for a different approach:

What you want is a system that takes in all this visual information and smartly displays it to you based on when it’s most relevant. So if the surgeon is looking at the patient, they probably want patient-relevant data. If they’re …

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  • Daniel Roeven
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